Fan-Made Community Wiki

Quasimorph

Plan contracts, equip operators, and get back to the Magnum alive. This wiki covers the systems that decide a campaign: faction pressure, ship upgrades, classes, weapons, Quasimorphosis, loot priorities, and safe extraction. Guides focus on repeatable decisions rather than pretending every save has the same contracts, operators, or supplies.

Turn-based tactical survival
Single-player campaign
Contract-based progression
Free to read

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Your the game Campaign

About the game

The game is a turn-based tactical survival game built around high-risk contracts across the solar system. Operators, equipment, faction relationships, ship infrastructure, and mission choices all shape a campaign, while a bad breach or overloaded inventory can end an otherwise strong run. Progress comes from learning when to fight, what to extract, which supplies to manufacture, and when an objective is complete enough to leave.

Genre
Turn-Based Tactical Survival
Platform
PC
Players
Single-player
Campaign
Contracts and Factions

Quasimorph Beginner Guide

The opening is about establishing a contract-and-extraction loop, not gambling your best kit on the first distant mission. Keep the Magnum supplied, read objectives before deployment, and leave while you still have a margin for error.

  1. 1Unload after the tutorialReturn useful gear to Magnum cargo so the first real loadout is planned from everything you recovered.
  2. 2Stay local at firstChoose manageable nearby contracts whose travel time, floor count, and objective fit the supplies you can carry.
  3. 3Bring a complete kitA replaceable weapon, compatible ammunition, medicine, food, and water are usually safer than entering under-equipped.
  4. 4Extract after the objectiveOptional loot is valuable only while health, ammunition, calories, and Quasimorphosis leave a safe route out.

Quasimorph Armor Guide

Armor reduces risk, but it does not replace careful positioning. Check damage types, movement limits, carry weight, and whether the kit still leaves room for supplies and extraction loot.

Quasimorph Quests and Contracts

Every contract should begin with a clear answer to what must be killed, hacked, defended, sabotaged, or extracted. Objectives and faction consequences matter more than clearing every room.

Quasimorph Items and Upgrades

Loot selectively. Components, containers, ship upgrades, medicine, and supplies that solve a current shortage matter more than hauling every stack found on a station.

  • Item chips

    Learn where item chips fit into progression and which ones support your current Magnum bottleneck.

  • Ship upgrades

    Prioritize infrastructure that makes ordinary loadouts replaceable and reduces the cost of failed runs.

  • Tech level

    Understand how faction technology affects the equipment and opportunities available during a campaign.

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Quasimorph FAQ

Is this wiki free to use?

Yes. This fan-made site is free to read and does not require an account.

What should I do after the tutorial?

Unload recovered equipment, check Magnum upgrades, then take a manageable nearby contract with a clear objective and an extraction plan.

Should I save my best equipment?

Do not waste rare gear casually, but an adequate kit can prevent a loss that costs far more than the equipment used.

How should I approach combat?

Move deliberately, inspect threats, use doors and corners, keep range in mind, and avoid opening an unknown room with no actions left.

Should I loot every item?

No. Prioritize components, containers, upgrades, and supplies you actually need; overloading the operator can turn a safe extraction into a loss.

Is this the official game wiki?

No. This is a fan-made community wiki and is not affiliated with, endorsed by, or sponsored by the developer or publisher.

New to the game?

Start with the beginner guide before taking a distant contract. It covers planning a loadout, reading the objective, using the Magnum, and extracting before a good run becomes a costly loss.

Open Beginner Guide